The following list includes the possible lighting types. In order from complete darkness to blindingly bright, these offer intermediate lighting for greater flexibility in game design.
Lighting Type | Description
FullDark | Complete darkness, not a photon of light
| Dark | Dark to the naked eye, but enough light for
night vision to work
| Shady | Hard to see with the naked eye, but outlines
will be visible
| Average | Your average amount of light when in sunlight
| Bright | Sunlight plus some reflected light, causes
squinting
| Blinding | So bright, it can cause blindness after prolonged
exposure
| |