The following list includes the possible lighting types. In order from complete darkness to blindingly bright, these offer intermediate lighting for greater flexibility in game design.
Lighting Type | Description |
FullDark | Complete darkness, not a photon of light |
Dark | Dark to the naked eye, but enough light for night vision to work |
Shady | Hard to see with the naked eye, but outlines will be visible |
Average | Your average amount of light when in sunlight |
Bright | Sunlight plus some reflected light, causes squinting |
Blinding | So bright, it can cause blindness after prolonged exposure |