The Definitive History of the Warrior Arts by Skythe Dentrum Master Historian Some say the fighting arts are as ancient as the earth. Probably the most important skill the clansmen of old had was the ability to defend themselves. From the primitive flames of the ancient forges, clans rose from mere hand to hand combat and battles wages with clubs into the bloody but highly effective battles fought with heavy dull axes. The fighting arts back then were more of strength and stamina than skill or dexterity. The armies that won glory on the battlefield were those who were able to cut through the attacks of their enemies with brute force and endurance. The hero of the era of clan wars was the musclebound brute. As metalworking progressed, so did the weapons that it produced. Stronger metals produced thinner weapons. Armies began to learn that the warrior who could dodge instead of stopping the blows of the enemy could counterstrike with deadly results. The clan brute soon found their heavy strikes would meet nothing but air as a thin blade slipped into their ribcage. The discovery of the sword had changed the face of warfare. This is not to say that the axe faded into obscurity. Anyone remotely knowledgeable in the arts of modern combat knows that the axe can be a deadly weapon if wielded correctly. Those born stronger than most found the axe still to be the weapon of choice, but not the heavy dull blades that did most of their damage by breaking rather than slicing. The stronger warriors took a lighter, yet still heavy, form of the old fashioned clan axe. With this, they were able to weave patterns in the air nearly as intricate as the experienced swordsman and with often deadly results. Many claim that war brings out the finest developments in weaponry and the clan wars were no exception. From the dust of conflict and the urging of necessity arose many weapons that still exist today. The Clan of Syxed, eventually assimilated by Rysnor's armies, realized that by striking the armies from a distance they could kill with smaller risk to themselves. The long-shafted spear was used by many an army to take down a charging mass of screaming warriors. While many weapons threatened to take the place of the sword, no weapon was more used than this simple blade. Nearing the end of the clan wars, many varied swords had come into use. The two-handed sword was for those stronger warriors who didn't mind trading speed and dexterity for the unstoppable force of this broad-bladed weapon. The narrow blade of the rapier was the weapon of choice for a walk through the park by the higher class during the few years of relative peace after the clan wars. Along with their Main-gauche, they could easily defend themselves from the starving and overworked peasants that would occasionally try to feed themselves at the expense of these lords. As skill in the sword increased, many different forms were developed. Some warriors during the reign of Rysnor began fighting with a narrow curved blade called the scimitar. Those blades made by the masters would hold enough balance to allow the warrior to wield both at the same time. With an offensive attack and a defensive potential previously unheard of, these blademasters could whittle through an entire regiment of well-trained soldiers. As Rysnor aged, visitors began appearing in the eastern mountains from across the great desert. These warriors fought with the grace surpassing even the best dancer. Every movement, the epitome of efficiency. Spinning hands and feet created a wall of death for any who became a target of these masters of the fighting arts. Without weapons, these "shadow warriors" as they were called, could take down an experienced armored swordsman. With weapons, a scattered few could take down hordes of men. Along with their skill in hand to hand combat, they also taught those who fled into the mountains the art of insurgency warfare. By whittling away slowly at the armies of Rysnor and forcing him to make rash decisions, they eventually inspired the people of the nation to rise up against him. These masters of the art of war demonstrated that sometimes you can destroy an army and a nation from within with greater ease than a full frontal assault. The "shadow warriors" taught all that would learn their art. Soon the skill was spreading throughout the insurgents. With support for the tyrranical leader fading, it was easy to arrange for a small guard on that fateful night centuries ago. Several of the "shadow warriors" slipped into the castle and into the bedrooms of Rysnor and his family. Those arriving at the palace that morning would find all guards dead, and their evil ruler lying face-up in bed, with his throat cut. To a one, his family was murdered and his bloodline came to an end. Throughout the age of the intellect, many studied and improved the fighting arts. Schools were set up to perfect the art form, and many masters of the blade began to teach those who wanted to learn. While the land was finally being ruled by a man with ethics, it was still filled with evil that would gladly kill an easy target. Those who wandered along the roads or into the wilderness would have to know how to defend themselves. The blademasters would offer this training, usually for a fee. Along with the creation of the wizards guild, a few of the best warriors in the land created the warriors guild. This way, they could organize the effort of training and create in the land a warrior force that could defeat anything an enemy would throw at them. Created by Dalmar near the middle of his reign, the knight was an expert at the combative arts and one who had shown merit or pureness of character in one way or another. The knight was expected to hold the highest ethics and demonstrate kindness to even the lowliest of peasants. Throughout the history of the land, warriors often found alliance with mages and wizards. From enchanted forges hidden deep in the eastern mountains came magical weapons that were deadly in the right hands. The deterioration of society and the loss of values by many ended the enlightened age of the intellect and plunged the land into the age of heroes. With this change came a greater need for the warrior than ever before. Rogue wizards ravaged the land with magical fires and enemy armies rode across the land, threatening our cities. The beasts of the land, once nearly quelled during the age of the intellect, seem to be emerging in greater force. The warrior/mage has emerged as the heroes of this age that will keep our nation intact. Armed with both weapons and the flows of magic, these deadly warriors must be the guardians of the way of life we all have come to enjoy in the last few centuries. The call must go out for all that can to take up arms and pursue the call to battle if we will get through these dark times ahead of us.